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Wednesday Sep 01, 2021
Wednesday Sep 01, 2021
With the body pulled from the river now shrouded and carried to the mission, the question shifts from what happened to who will do anything about it. Sister Margaret leans on her war-time medical experience to examine the stranger, narrowing down how long she’s been dead and confirming one unsettling detail: this is no weathered drifter or camp follower, but a woman of clear means whose absence should matter to someone. While Father Nos prepares to see to the burial, Margaret quietly holds back what she’s learned about similar wounds elsewhere in the camp and turns to Buckman’s occult tome for answers—finding mostly pompous rambling, half-mad “wisdom,” and just enough disturbing ritual detail to keep her uneasy.
Bjorn and Gregory ride into town, determined to treat the river death like more than just another frontier misfortune. At the Silver Dollar they confront Herman Brewster, the man who helped secure their land and seems to know everyone worth knowing in Missouri Crossing. Under Bjorn’s steady pressure, Herman’s reaction to the news of a dead woman is far more telling than his words, drawing unwanted attention from Henry, the saloon’s watchful proprietor and local power. By the time they leave, the message is clear: in a town with no real lawmen, asking the wrong questions about the wrong dead woman can make you just as many enemies as allies.
About the Chronicle
Call of Cthulhu – Down Darker Trails: Missouri Crossing is a Western horror campaign set in 1867, using the Down Darker Trails supplement for Call of Cthulhu 7th Edition. The story follows the founding generations of Missouri Crossing, a rough camp town in what will one day become Bismarck, North Dakota—decades before the events of The Ultimate Evil. As immigrants, veterans, and drifters stake their claim on a cold, contested landscape, they must navigate community, lawlessness, prejudice, and the brutal realities of frontier life. Against this backdrop of manifest destiny, “northern horror” takes shape: long distances, bitter weather, scarce resources, and the creeping realization that some things lurking beyond the firelight are far worse than bandits or hunger.
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YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

Sunday Aug 29, 2021
Sunday Aug 29, 2021
As the first real chill of the season settles over Missouri Crossing, Bjorn throws himself into work and watchfulness—trying to balance providing for Johan with quietly gauging just how lawless this new town might become. Gregory, meanwhile, is finally back in his element at the forge, trading tools for furs and finding a small rhythm of normalcy in the constant clang of metal and flow of customers. That fragile routine shatters when distant screams pull both men to the river, where the washerwomen have found something that turns the settlement’s gossip into a full-blown disturbance.
Sister Margaret, shaken from a rare moment of comfort, joins them at the water’s edge to help examine the strange, unidentified body that’s drifted ashore. There are no obvious signs of violence—just a pair of unnerving wounds that don’t fit any animal she knows, and a growing sense that she’s seen those marks once before on someone very much alive. As the body is covered and the camp tries to return to normal, Margaret quietly arranges a secret meeting after dark, ready to share what she’s learned—and what she fears these marks might mean for Missouri Crossing.
About the Chronicle
Call of Cthulhu – Down Darker Trails: Missouri Crossing is a Western horror campaign set in 1867, using the Down Darker Trails supplement for Call of Cthulhu 7th Edition. The story follows the founding generations of Missouri Crossing, a rough camp town in what will one day become Bismarck, North Dakota—decades before the events of The Ultimate Evil. As immigrants, veterans, and drifters stake their claim on a cold, contested landscape, they must navigate community, lawlessness, prejudice, and the brutal realities of frontier life. Against this backdrop of manifest destiny, “northern horror” takes shape: long distances, bitter weather, scarce resources, and the creeping realization that some things lurking beyond the firelight are far worse than bandits or hunger.
🗨️ Hop into our Discord!
Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?
Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.
Come say hi—we’d love to meet you!
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Wednesday Aug 25, 2021
Monsterhearts 2 "F*ck, Marry, Kill" Chapter 14: Spilled Wax and Secrets
Wednesday Aug 25, 2021
Wednesday Aug 25, 2021
Morgana sets up a cozy, carefully planned movie-and-lasagna night with Alicia, hoping to finally turn tentative flirting into something more. But an awkward mishap shatters the mood at the worst possible moment, and a raw confession from Alicia drags Kylie’s hidden affair into the open. As the student council president wrestles with what that relationship means for her own hard-won reputation, Morgana’s blunt, offbeat perspective only widens the rift—sending Alicia storming out and leaving Morgana alone with a half-finished romance, a cold plate of pasta, and a mess of feelings she can’t just magic away.
About the Chronicle
F*ck, Marry, Kill is a Monsterhearts 2 story by Twin Cities by Night, a game of monstrous adolescence where identity, longing, and supernatural instinct collide in painfully human ways. Combining the emotional vulnerability of teenage drama with the dangerous agency of creatures trying to understand their monstrosity, this chronicle explores connection, betrayal, intimacy, and the hunger to be seen for what you are—no matter the cost.
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Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?
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Sunday Aug 22, 2021
Monsterhearts 2 "F*ck, Marry, Kill" Chapter 13: omeone’s Watching
Sunday Aug 22, 2021
Sunday Aug 22, 2021
Plans to deal with Lydia’s occult presence stall out when the cracks inside the trio finally split wide open. A tense strategy session at Starbucks turns into harsh words, bruised egos, and Sam storming off to cool his temper in all the wrong ways. Kylie chases after him, trying to salvage their fragile trust while quietly admitting that her own double life may already be exposed. Over dinner and difficult confessions, she reaches for darker methods to find out who saw what they weren’t supposed to see—and her vision points to someone uncomfortably close, with proof that could burn everything down if it ever goes public.
About the Chronicle
F*ck, Marry, Kill is a Monsterhearts 2 story by Twin Cities by Night, a game of monstrous adolescence where identity, longing, and supernatural instinct collide in painfully human ways. Combining the emotional vulnerability of teenage drama with the dangerous agency of creatures trying to understand their monstrosity, this chronicle explores connection, betrayal, intimacy, and the hunger to be seen for what you are—no matter the cost.
🗨️ Hop into our Discord!
Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?
Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.
Come say hi—we’d love to meet you!
Follow Us
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iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2
SoundCloud: https://soundcloud.com/twin-cities-by-night
YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

Wednesday Aug 18, 2021
Monsterhearts 2 "F*ck, Marry, Kill" Chapter 12: Coven Lines in the Sand
Wednesday Aug 18, 2021
Wednesday Aug 18, 2021
In the shaken aftermath of what happened in the dean’s archives, Kylie scrambles to pull herself back together—only to walk straight into a tense “emergency meeting” at the campus Starbucks. There, Sam lays out what he’s learned about Lydia: the girl everyone thought they knew is sharing her skin with something old, powerful, and bound to the land beneath the college. As Morgana starts talking covens, possessed monks, and the very real teeth behind witchcraft, battle lines quietly begin to form between witches, spirits, and the lone wolf caught in the middle. And while plans are made over coffee, Kylie brings her own fresh secret into a circle where trust is already wearing thin.
About the Chronicle
F*ck, Marry, Kill is a Monsterhearts 2 story by Twin Cities by Night, a game of monstrous adolescence where identity, longing, and supernatural instinct collide in painfully human ways. Combining the emotional vulnerability of teenage drama with the dangerous agency of creatures trying to understand their monstrosity, this chronicle explores connection, betrayal, intimacy, and the hunger to be seen for what you are—no matter the cost.
🗨️ Hop into our Discord!
Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?
Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.
Come say hi—we’d love to meet you!
Follow Us
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SoundCloud: https://soundcloud.com/twin-cities-by-night
YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

Sunday Aug 15, 2021
Sunday Aug 15, 2021
Inside the storm-lashed campus, everything converges on the old barn. As Alex fights to turn the security house into a last line of defense, Mike and Derek stagger through the chaos, blood on the snow and too many bodies behind them. Inside the barn, Wayne awakens to a gathering that feels less like a school and more like a shrine—where faith, fear, and something much older than either are all staring up at him. By the time the night is done, the group will learn what this place was really built to hold… and what it’s willing to break to keep it.
About the Chronicle
The Ultimate Evil is a Chronicles of Darkness story about the corruption that festers beneath faith, friendship, and forgotten memories. Set against the stark landscape of North Dakota in the late 1980s, it follows four men bound by tragedy and obsession as they confront the satanic rot infecting their community—and the cost of staring too long into its abyss.
🗨️ Hop into our Discord!
Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?
Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.
Come say hi—we’d love to meet you!
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SoundCloud: https://soundcloud.com/twin-cities-by-night
YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

Wednesday Aug 11, 2021
Wednesday Aug 11, 2021
A violent eruption inside the Bismarck campus forces the group into a desperate fight for survival as the storm outside grows as fierce as the danger within. When the halls flood with chaos and the night turns predatory, every choice becomes a matter of seconds. Far from safety and cut off from one another, the only path left is forward—into the blizzard, into the unknown, and toward the heart of something darker than they ever imagined.
About the Chronicle
The Ultimate Evil is a Chronicles of Darkness story about the corruption that festers beneath faith, friendship, and forgotten memories. Set against the stark landscape of North Dakota in the late 1980s, it follows four men bound by tragedy and obsession as they confront the satanic rot infecting their community—and the cost of staring too long into its abyss.
🗨️ Hop into our Discord!
Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?
Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.
Come say hi—we’d love to meet you!
Follow Us
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SoundCloud: https://soundcloud.com/twin-cities-by-night
YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

Sunday Aug 08, 2021
Sunday Aug 08, 2021
What was supposed to be a quiet night of questions at Dakota Adventist Academy explodes into chaos as the boys of the school turn on Wayne, Alex, and the others. Separated in the dark, hunted through snow and hallways by knife-wielding students, the investigators are forced to abandon careful investigation for raw survival—and the academy’s cheerful motto starts to sound like a threat instead of a promise.
About the Chronicle
The Ultimate Evil is a Chronicles of Darkness story about the corruption that festers beneath faith, friendship, and forgotten memories. Set against the stark landscape of North Dakota in the late 1980s, it follows four men bound by tragedy and obsession as they confront the satanic rot infecting their community—and the cost of staring too long into its abyss.
🗨️ Hop into our Discord!
Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?
Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.
Come say hi—we’d love to meet you!
Follow Us
X: https://x.com/Twin_Cities_VtM
Facebook: https://www.facebook.com/TwinCitiesByNight/
iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2
SoundCloud: https://soundcloud.com/twin-cities-by-night
YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

Wednesday Aug 04, 2021
Wednesday Aug 04, 2021
A quiet walk back toward camp turns into an unexpected detour when Sister Margaret is swept into a surprise Sister Michael has prepared for her—one small, much-needed moment of comfort in a town that rarely offers any. But just as Margaret begins to relax, something jolts her back to reality: frightened voices, running footsteps, and a commotion gathering at the riverbank.
When she rushes outside, she finds the women of the camp clustered around something drifting in the shallows. No one recognizes who—or what—it is, and the sight of it sends a shiver through the entire settlement. As Margaret works to steady Sister Michael and make sense of what’s happened, unease spreads fast. Whatever came down the river didn’t come alone; it brought questions the town isn’t ready to answer.
About the Chronicle
Call of Cthulhu – Down Darker Trails: Missouri Crossing is a Western horror campaign set in 1867, using the Down Darker Trails supplement for Call of Cthulhu 7th Edition. The story follows the founding generations of Missouri Crossing, a rough camp town in what will one day become Bismarck, North Dakota—decades before the events of The Ultimate Evil. As immigrants, veterans, and drifters stake their claim on a cold, contested landscape, they must navigate community, lawlessness, prejudice, and the brutal realities of frontier life. Against this backdrop of manifest destiny, “northern horror” takes shape: long distances, bitter weather, scarce resources, and the creeping realization that some things lurking beyond the firelight are far worse than bandits or hunger.
🗨️ Hop into our Discord!
Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?
Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.
Come say hi—we’d love to meet you!
Follow Us
X: https://x.com/Twin_Cities_VtM
Facebook: https://www.facebook.com/TwinCitiesByNight/
iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2
SoundCloud: https://soundcloud.com/twin-cities-by-night
YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

Sunday Aug 01, 2021
Sunday Aug 01, 2021
Sister Margaret wakes to a late start, a guilty conscience, and a reminder that the church in Missouri Crossing is held together as much by quiet forgiveness as by canvas and nails. When Lavender arrives at the tent seeking help, Margaret does what she does best—patches wounds, offers comfort, and quietly takes note of how wrong this strange bite still feels.
Determined to follow the faint trail of whispered occultism, she walks openly into Jerry’s riverside saloon in full habit this time, looking not for drink, but for a book: a notorious volume said to be passing from hand to hand in town. What follows is an uncomfortable dance of leers, half-promises, and careful maneuvering as Margaret negotiates with Old Pirate Pete for a chance to read it. By the time she leaves—with the book in hand and an uneasy future “favor” hanging over her—she’s also spotted a discarded Wells Fargo wagon rotting by the riverbank, a quiet reminder that whatever’s wrong in Missouri Crossing didn’t start with the settlers’ arrival… and may not be done with them yet.
About the Chronicle
Call of Cthulhu – Down Darker Trails: Missouri Crossing is a Western horror campaign set in 1867, using the Down Darker Trails supplement for Call of Cthulhu 7th Edition. The story follows the founding generations of Missouri Crossing, a rough camp town in what will one day become Bismarck, North Dakota—decades before the events of The Ultimate Evil. As immigrants, veterans, and drifters stake their claim on a cold, contested landscape, they must navigate community, lawlessness, prejudice, and the brutal realities of frontier life. Against this backdrop of manifest destiny, “northern horror” takes shape: long distances, bitter weather, scarce resources, and the creeping realization that some things lurking beyond the firelight are far worse than bandits or hunger.
🗨️ Hop into our Discord!
Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?
Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.
Come say hi—we’d love to meet you!
Follow Us
X: https://x.com/Twin_Cities_VtM
Facebook: https://www.facebook.com/TwinCitiesByNight/
iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2
SoundCloud: https://soundcloud.com/twin-cities-by-night
YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
