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Wednesday Jul 28, 2021
Wednesday Jul 28, 2021
Tension has been building for Margaret ever since the settlers struck their uneasy bargains in Missouri Crossing. Convinced something in town isn’t right—and unwilling to wait for someone else to act—she slips into the Silver Dollar to see the truth for herself. What she finds is a crowded, complicated place where power, fear, and survival quietly mix beneath the surface.
A risky attempt to blend in brings her face-to-face with the people who truly run the saloon, but it also leads to an unexpected connection with the women who work there. When one of them seeks her help for a troubling injury, Margaret realizes the trouble in town may be deeper—and stranger—than she imagined. And despite her disguise, her offer of aid may have just started something she can’t walk away from.
About the Chronicle
Call of Cthulhu – Down Darker Trails: Missouri Crossing is a Western horror campaign set in 1867, using the Down Darker Trails supplement for Call of Cthulhu 7th Edition. The story follows the founding generations of Missouri Crossing, a rough camp town in what will one day become Bismarck, North Dakota—decades before the events of The Ultimate Evil. As immigrants, veterans, and drifters stake their claim on a cold, contested landscape, they must navigate community, lawlessness, prejudice, and the brutal realities of frontier life. Against this backdrop of manifest destiny, “northern horror” takes shape: long distances, bitter weather, scarce resources, and the creeping realization that some things lurking beyond the firelight are far worse than bandits or hunger.
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iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2
SoundCloud: https://soundcloud.com/twin-cities-by-night
YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

Wednesday Jul 14, 2021
Scion “Under the Lonely Sky” Final Chapter: When the Stars Return
Wednesday Jul 14, 2021
Wednesday Jul 14, 2021
With the centaur camp in ruins and the conductor’s broken plans echoing in their minds, Alex, Farö, and Morales are left with a single grim truth: the thing that came through the sky isn’t finished with them. Out on the open prairie, far from the safety of Douglas and with the night pressing close around their headlights, the trio are forced into one last, desperate gamble to keep the horror from ever reaching anyone else.
As an unseen predator circles just beyond the edge of the light, old wounds, bad choices, and fraying tempers collide with the weight of their divine callings. A risky plan takes shape—one that will demand timing, trust, and more from each of them than they ever meant to give. When the lonely sky finally fills with stars again, nothing about this road trip, or the people who survived it, will feel quite the same.
About the Chronicle
Scion: Under the Lonely Sky is a Scion Second Edition one-shot by Twin Cities by Night. It follows three modern demigods on a northbound road trip toward the Canadian wilderness, pushed along by the whims of their divine patrons. What starts as cramped-car bickering and casual mythic banter quickly becomes a tale of eerie omens, small-town tension, and the thin line between the mortal world and the beings who move behind it. Featuring Becca, Jorin, and Slavic, this story blends road-trip drama, mythic weirdness, and creeping unease beneath a sky that refuses to shine.
🗨️ Hop into our Discord!
Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?
Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.
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Follow Us
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iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2
SoundCloud: https://soundcloud.com/twin-cities-by-night
YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

Sunday Jul 11, 2021
Scion “Under the Lonely Sky” Chapter 4: The Thing Beneath the Star
Sunday Jul 11, 2021
Sunday Jul 11, 2021
Under a sky that still refuses to shine, Alex, Farö, and Morales finally come face-to-face with what was dragged in from beyond the lonely sky. In the flickering light of the centaurs’ camp, a misshapen creature tears its way into the world, and the fragile balance between mortal terror, divine will, and something utterly other collapses.
With panicked centaurs caught between worship and survival and the conductor clinging to the ruins of her failed “song,” the scions must decide where to stand—and what they’re willing to risk—to keep the horror from spilling any farther into the world. As bullets bend, plans fray, and the darkness itself seems to shift, the road trip that began with cramped seats and frayed tempers reaches a brutal, inevitable crossroads: under the lonely sky, not everyone gets to walk away unchanged.
About the Chronicle
Scion: Under the Lonely Sky is a Scion Second Edition one-shot by Twin Cities by Night. It follows three modern demigods on a northbound road trip toward the Canadian wilderness, pushed along by the whims of their divine patrons. What starts as cramped-car bickering and casual mythic banter quickly becomes a tale of eerie omens, small-town tension, and the thin line between the mortal world and the beings who move behind it. Featuring Becca, Jorin, and Slavic, this story blends road-trip drama, mythic weirdness, and creeping unease beneath a sky that refuses to shine.
🗨️ Hop into our Discord!
Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?
Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.
Come say hi—we’d love to meet you!
Follow Us
X: https://x.com/Twin_Cities_VtM
Facebook: https://www.facebook.com/TwinCitiesByNight/
iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2
SoundCloud: https://soundcloud.com/twin-cities-by-night
YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

Wednesday Jun 30, 2021
Wednesday Jun 30, 2021
Gregory’s work to secure land for the settlers leads him deeper into the heart of Missouri Crossing’s power structure. A quiet stare from a well-dressed gambler draws him into a tense card game with stakes far beyond money, while a meeting with the town’s shrewd land agent forces Gregory to negotiate hard just to give his people a fighting chance. Deals are struck, signatures promised, and the foundation of a new community begins to take shape—though not without cost.
As construction preparations start along the river, an unexpected reunion brings warmth to Gregory’s camp: his brother Georgie arrives to share a meal, a bottle, and memories of home. But even in moments of comfort, hints of hardship and vulnerability surface. With new land claimed, uncertain allies made, and the prairie stretching wide and watchful around them, the settlers step into a future that feels full of promise—and quietly, undeniably, full of risk.
About the Chronicle
Call of Cthulhu – Down Darker Trails: Missouri Crossing is a Western horror campaign set in 1867, using the Down Darker Trails supplement for Call of Cthulhu 7th Edition. The story follows the founding generations of Missouri Crossing, a rough camp town in what will one day become Bismarck, North Dakota—decades before the events of The Ultimate Evil. As immigrants, veterans, and drifters stake their claim on a cold, contested landscape, they must navigate community, lawlessness, prejudice, and the brutal realities of frontier life. Against this backdrop of manifest destiny, “northern horror” takes shape: long distances, bitter weather, scarce resources, and the creeping realization that some things lurking beyond the firelight are far worse than bandits or hunger.
🗨️ Hop into our Discord!
Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?
Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.
Come say hi—we’d love to meet you!
Follow Us
X: https://x.com/Twin_Cities_VtM
Facebook: https://www.facebook.com/TwinCitiesByNight/
iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2
SoundCloud: https://soundcloud.com/twin-cities-by-night
YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

Sunday Jun 27, 2021
Sunday Jun 27, 2021
With Father Nos at his side and the community’s pooled savings in his pocket, Gregory steps into the Glasgow Silver Dollar to negotiate for land and a future. There, over whiskey and under the eyes of cardsharps, working girls, and watchful dogs, he’s measured by a smooth-talking local power who seems very interested in what kind of man Gregory really is. By the end of the night, the settlers may be closer to claiming a piece of Missouri Crossing—but the town has started claiming a piece of them in return.
About the Chronicle
Call of Cthulhu – Down Darker Trails: Missouri Crossing is a Western horror campaign set in 1867, using the Down Darker Trails supplement for Call of Cthulhu 7th Edition. The story follows the founding generations of Missouri Crossing, a rough camp town in what will one day become Bismarck, North Dakota—decades before the events of The Ultimate Evil. As immigrants, veterans, and drifters stake their claim on a cold, contested landscape, they must navigate community, lawlessness, prejudice, and the brutal realities of frontier life. Against this backdrop of manifest destiny, “northern horror” takes shape: long distances, bitter weather, scarce resources, and the creeping realization that some things lurking beyond the firelight are far worse than bandits or hunger.
🗨️ Hop into our Discord!
Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?
Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.
Come say hi—we’d love to meet you!
Follow Us
X: https://x.com/Twin_Cities_VtM
Facebook: https://www.facebook.com/TwinCitiesByNight/
iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2
SoundCloud: https://soundcloud.com/twin-cities-by-night
YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

Wednesday Jun 23, 2021
Scion “Under the Lonely Sky” Chapter 3: The One Who Listens
Wednesday Jun 23, 2021
Wednesday Jun 23, 2021
Following the chaos in Douglas, Alex, Farö, and Morales head west into the dark prairie, guided by Weston and the strange pull of a single star burning alone in the sky. What begins as a careful approach quickly turns into a tense crawl toward an isolated camp where ash-marked centaurs gather around a woman feverishly repeating symbols and snatches of music only she seems to understand.
As the scions watch from the shadows, it becomes clear she is trying—and failing—to hear something beyond the world they know. Her frustration, her drawings, and the centaurs’ behavior all point to a force reaching through the silence of the night. What she wants remains unclear, but one truth settles heavily over the group: if she succeeds, they may not like what answers.
About the Chronicle
Scion: Under the Lonely Sky is a Scion Second Edition one-shot by Twin Cities by Night. It follows three modern demigods on a northbound road trip toward the Canadian wilderness, pushed along by the whims of their divine patrons. What starts as cramped-car bickering and casual mythic banter quickly becomes a tale of eerie omens, small-town tension, and the thin line between the mortal world and the beings who move behind it. Featuring Becca, Jorin, and Slavic, this story blends road-trip drama, mythic weirdness, and creeping unease beneath a sky that refuses to shine.
🗨️ Hop into our Discord!
Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?
Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.
Come say hi—we’d love to meet you!
Follow Us
X: https://x.com/Twin_Cities_VtM
Facebook: https://www.facebook.com/TwinCitiesByNight/
iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2
SoundCloud: https://soundcloud.com/twin-cities-by-night
YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

Sunday Jun 20, 2021
Scion “Under the Lonely Sky” Chapter 2: Hooves in the Dark
Sunday Jun 20, 2021
Sunday Jun 20, 2021
A quiet night in Douglas doesn’t stay quiet for long. As Alex, Farö, and Morales try to unwind after the long road north, strange rumors in the bar stir new questions—talk of centaurs acting unlike anything the locals have seen before, gathering in unusual numbers and growing bolder by the day. A tense atmosphere settles over the group, and just when it seems like nothing more than small-town unease, the night erupts into chaos.
Forced to react on instinct, the scions must protect themselves and the people around them, pushing their divine talents further than they intended this early in their journey. When the dust settles, one thing becomes clear: whatever is driving the centaurs isn’t random, and all signs point west—toward a single distant star hanging alone in the sky, and toward answers none of them expected to chase.
About the Chronicle
Scion: Under the Lonely Sky is a Scion Second Edition one-shot by Twin Cities by Night. It follows three modern demigods on a northbound road trip toward the Canadian wilderness, pushed along by the whims of their divine patrons. What starts as cramped-car bickering and casual mythic banter quickly becomes a tale of eerie omens, small-town tension, and the thin line between the mortal world and the beings who move behind it. Featuring Becca, Jorin, and Slavic, this story blends road-trip drama, mythic weirdness, and creeping unease beneath a sky that refuses to shine.
🗨️ Hop into our Discord!
Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?
Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.
Come say hi—we’d love to meet you!
Follow Us
X: https://x.com/Twin_Cities_VtM
Facebook: https://www.facebook.com/TwinCitiesByNight/
iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2
SoundCloud: https://soundcloud.com/twin-cities-by-night
YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

Wednesday Jun 16, 2021
Scion “Under the Lonely Sky” Chapter 1: Smoke on a Starless Night
Wednesday Jun 16, 2021
Wednesday Jun 16, 2021
On an almost empty Wyoming highway, three scions—Alex Hollinger, Farö Midand, and Blanca Morales—are hours deep into a road trip that was never really theirs to refuse. Frayed nerves, cramped seats, and clashing ideas of leadership are bad enough… until they realize the night sky above them is nearly empty of stars. A strange column of smoke on the horizon and a stampede of ash-marked centaurs force the trio off script and into the small town of Douglas, where a dented divine car and a friendly trucker are the least unsettling things they’ll encounter. Under the lonely sky, something is wrong, and their gods’ orders suddenly feel more ominous than divine.
About the Chronicle
Scion: Under the Lonely Sky is a Scion Second Edition one-shot by Twin Cities by Night. It follows three modern demigods on a northbound road trip toward the Canadian wilderness, pushed along by the whims of their divine patrons. What starts as cramped-car bickering and casual mythic banter quickly becomes a tale of eerie omens, small-town tension, and the thin line between the mortal world and the beings who move behind it. Featuring Becca, Jorin, and Slavic, this story blends road-trip drama, mythic weirdness, and creeping unease beneath a sky that refuses to shine.
🗨️ Hop into our Discord!
Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?
Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.
Come say hi—we’d love to meet you!
Follow Us
X: https://x.com/Twin_Cities_VtM
Facebook: https://www.facebook.com/TwinCitiesByNight/
iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2
SoundCloud: https://soundcloud.com/twin-cities-by-night
YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

Sunday Jun 13, 2021
Sunday Jun 13, 2021
In Death Masks, Marco Giovanni returns to Rita’s secluded estate—where apology and devotion intertwine in chilling ritual. What begins as a confession unfolds into revelation, forcing Marco to face the truth about loyalty, power, and the family’s ancient expectations. Beneath the surface of civility lies ceremony older than Venice itself, and a descent that blurs where faith ends and the grave begins.
This chapter of Idolon captures the essence of the Giovanni clan’s legacy—measured, elegant horror layered in history and quiet dread.
About the Chronicle
“Eidolon” is the fourth major arc in the Twin Cities by Night Vampire: the Masquerade continuity — following Negligence, Homecoming, and Dread — yet it also stands alone as an introspective, horror-laced drama.
Set in the fall of 2010, Eidolon explores themes of death, obligation, and the unseen cost of power. The story follows Marco Giovanni, a necromancer drawn into the Twin Cities by the command of an elder, where he must expand his clan’s reach while contending with his own haunted past.
A duet chronicle between Adam (as Marco Giovanni) and Chris (as Storyteller), Eidolon continues Twin Cities by Night’s tradition of exploring the personal horror at the heart of Vampire: the Masquerade — this time, through the eyes of one man bound by ghosts both living and dead.
🗨️ Hop into our Discord!
Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?
Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.
Come say hi—we’d love to meet you!
Follow Us
X: https://x.com/Twin_Cities_VtM
Facebook: https://www.facebook.com/TwinCitiesByNight/
iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2
SoundCloud: https://soundcloud.com/twin-cities-by-night
YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA

Wednesday Jun 09, 2021
Vampire: The Masquerade - Twin Cities by Night “Eidolon” Chapter 11: The Cost of Control
Wednesday Jun 09, 2021
Wednesday Jun 09, 2021
The night begins with blood, silence, and the weight of choices that cannot be undone. Marco Giovanni and Jamie find themselves deep in the consequences of survival, bound together by secrecy and necessity. What was meant to be a simple hunt spirals into something far more revealing—about Marco’s nature, his guilt, and the quiet, consuming hunger that drives him.
As the pair retreat from the chaos, conversation turns into confrontation. Jamie challenges Marco’s growing recklessness and forces him to reckon with what he’s becoming. Beneath the surface, threads of family, loyalty, and shame tighten, drawing both of them closer to the truth about Rita Giovanni’s intentions and the unspoken question: why was Marco really sent to the Twin Cities?
A late-night drive becomes a confessional, where the line between duty and damnation blurs. In the end, Marco and Jamie set their sights on the only person who can give them clarity—and perhaps absolution—before everything unravels.
About the Chronicle
“Eidolon” is the fourth major arc in the Twin Cities by Night Vampire: the Masquerade continuity — following Negligence, Homecoming, and Dread — yet it also stands alone as an introspective, horror-laced drama.
Set in the fall of 2010, Eidolon explores themes of death, obligation, and the unseen cost of power. The story follows Marco Giovanni, a necromancer drawn into the Twin Cities by the command of an elder, where he must expand his clan’s reach while contending with his own haunted past.
A duet chronicle between Adam (as Marco Giovanni) and Chris (as Storyteller), Eidolon continues Twin Cities by Night’s tradition of exploring the personal horror at the heart of Vampire: the Masquerade — this time, through the eyes of one man bound by ghosts both living and dead.
🗨️ Hop into our Discord!
Love the stories? Want to chat with the storyteller and players? Or maybe you're just looking for a place to geek out about tabletop roleplaying games?
Whether you're a seasoned GM, a curious newbie, or just love hearing epic tales unfold, our community is the perfect place to hang out, ask questions, share your own adventures, and connect with fellow TTRPG fans.
Come say hi—we’d love to meet you!
Follow Us
X: https://x.com/Twin_Cities_VtM
Facebook: https://www.facebook.com/TwinCitiesByNight/
iTunes: https://itunes.apple.com/us/podcast/twin-cities-by-night/id1246523585?mt=2
SoundCloud: https://soundcloud.com/twin-cities-by-night
YouTube: https://www.youtube.com/channel/UCBUyj7h-xIhwsM3kHK56SRA
